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MTGRDBDR.QLE
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1997-09-01
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12KB
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270 lines
// QOOLE
// Brushes: 16
// Entities: 0
// Objects: 17
{ // Brush 0
( 0.0 0.0 16.0 ) ( 0.0 500.0 16.0 ) ( 500.0 0.0 16.000023 ) METAL5_8 0 0 0 1.00 1.00
( 0.0 0.0 -16.0 ) ( 500.0 0.0 -16.000023 ) ( 0.0 500.0 -16.0 ) METAL5_8 0 0 0 1.00 1.00
( -7.999996 0.0 0.0 ) ( -8.000018 500.0 0.0 ) ( -7.999996 0.0 500.0 ) METAL5_8 0 0 0 1.00 1.00
( 7.999996 0.0 0.0 ) ( 7.999996 0.0 500.0 ) ( 8.000018 500.0 0.0 ) METAL5_8 0 0 0 1.00 1.00
( 0.0 88.0 0.0 ) ( 500.0 88.0 0.0 ) ( 0.0 88.0 500.0 ) METAL5_8 0 0 0 1.00 1.00
( 0.0 -88.0 0.0 ) ( 0.0 -88.0 500.0 ) ( 500.0 -87.999954 0.0 ) METAL5_8 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 16.000004 ) ( 0.0 500.0 16.000004 ) ( 500.0 0.0 16.000027 ) METAL5_8 0 0 0 1.00 1.00
( 0.0 0.0 -16.000004 ) ( 500.0 0.0 -16.000027 ) ( 0.0 500.0 -16.000004 ) METAL5_8 0 0 0 1.00 1.00
( -88.0 0.0 0.0 ) ( -88.000023 500.0 0.0 ) ( -88.0 0.0 500.0 ) METAL5_8 0 0 0 1.00 1.00
( 88.0 0.0 0.0 ) ( 88.0 0.0 500.0 ) ( 88.000023 500.0 0.0 ) METAL5_8 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) METAL5_8 0 0 0 1.00 1.00
( 0.0 -8.000008 0.0 ) ( 0.0 -8.000008 500.0 ) ( 500.0 -7.999964 0.0 ) METAL5_8 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 16.0 ) ( 0.0 500.0 16.0 ) ( 500.0 0.0 16.000023 ) METAL5_8 0 0 0 1.00 1.00
( 0.0 0.0 -16.0 ) ( 500.0 0.0 -16.000023 ) ( 0.0 500.0 -16.0 ) METAL5_8 0 0 0 1.00 1.00
( -7.999996 0.0 0.0 ) ( -8.000018 500.0 0.0 ) ( -7.999996 0.0 500.0 ) METAL5_8 0 0 0 1.00 1.00
( 7.999996 0.0 0.0 ) ( 7.999996 0.0 500.0 ) ( 8.000018 500.0 0.0 ) METAL5_8 0 0 0 1.00 1.00
( 0.0 88.0 0.0 ) ( 500.0 88.0 0.0 ) ( 0.0 88.0 500.0 ) METAL5_8 0 0 0 1.00 1.00
( 0.0 -88.0 0.0 ) ( 0.0 -88.0 500.0 ) ( 500.0 -87.999954 0.0 ) METAL5_8 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 16.000004 ) ( 0.0 500.0 16.000004 ) ( 500.0 0.0 16.000027 ) METAL5_8 0 0 0 1.00 1.00
( 0.0 0.0 -16.000004 ) ( 500.0 0.0 -16.000027 ) ( 0.0 500.0 -16.000004 ) METAL5_8 0 0 0 1.00 1.00
( -88.0 0.0 0.0 ) ( -88.000023 500.0 0.0 ) ( -88.0 0.0 500.0 ) METAL5_8 0 0 0 1.00 1.00
( 88.0 0.0 0.0 ) ( 88.0 0.0 500.0 ) ( 88.000023 500.0 0.0 ) METAL5_8 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) METAL5_8 0 0 0 1.00 1.00
( 0.0 -8.000008 0.0 ) ( 0.0 -8.000008 500.0 ) ( 500.0 -7.999964 0.0 ) METAL5_8 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 5.0 ) ( 0.0 500.0 5.0 ) ( 500.0 0.0 5.000022 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 0.0 -6.0 ) ( 500.0 0.0 -6.000022 ) ( 0.0 500.0 -6.0 ) METAL2_5 0 0 0 1.00 1.00
( -3.999996 0.0 0.0 ) ( -4.000018 500.0 0.0 ) ( -3.999996 0.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 3.999996 0.0 0.0 ) ( 3.999996 0.0 500.0 ) ( 4.000018 500.0 0.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 80.0 0.0 ) ( 500.0 80.0 0.0 ) ( 0.0 80.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 -80.0 0.0 ) ( 0.0 -80.0 500.0 ) ( 500.0 -79.999954 0.0 ) METAL2_5 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 5.0 ) ( 0.0 500.0 5.0 ) ( 500.0 0.0 5.000022 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 0.0 -6.0 ) ( 500.0 0.0 -6.000022 ) ( 0.0 500.0 -6.0 ) METAL2_5 0 0 0 1.00 1.00
( -3.999996 0.0 0.0 ) ( -4.000018 500.0 0.0 ) ( -3.999996 0.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 3.999996 0.0 0.0 ) ( 3.999996 0.0 500.0 ) ( 4.000018 500.0 0.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 80.0 0.0 ) ( 500.0 80.0 0.0 ) ( 0.0 80.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 -80.0 0.0 ) ( 0.0 -80.0 500.0 ) ( 500.0 -79.999954 0.0 ) METAL2_5 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 5.0 ) ( 0.0 500.0 5.0 ) ( 500.0 0.0 5.000022 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 0.0 -6.0 ) ( 500.0 0.0 -6.000022 ) ( 0.0 500.0 -6.0 ) METAL2_5 0 0 0 1.00 1.00
( -3.999996 0.0 0.0 ) ( -4.000018 500.0 0.0 ) ( -3.999996 0.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 3.999996 0.0 0.0 ) ( 3.999996 0.0 500.0 ) ( 4.000018 500.0 0.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 80.0 0.0 ) ( 500.0 80.0 0.0 ) ( 0.0 80.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 -80.0 0.0 ) ( 0.0 -80.0 500.0 ) ( 500.0 -79.999954 0.0 ) METAL2_5 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 5.0 ) ( 0.0 500.0 5.0 ) ( 500.0 0.0 5.000022 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 0.0 -6.0 ) ( 500.0 0.0 -6.000022 ) ( 0.0 500.0 -6.0 ) METAL2_5 0 0 0 1.00 1.00
( -3.999996 0.0 0.0 ) ( -4.000018 500.0 0.0 ) ( -3.999996 0.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 3.999996 0.0 0.0 ) ( 3.999996 0.0 500.0 ) ( 4.000018 500.0 0.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 80.0 0.0 ) ( 500.0 80.0 0.0 ) ( 0.0 80.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 -80.0 0.0 ) ( 0.0 -80.0 500.0 ) ( 500.0 -79.999954 0.0 ) METAL2_5 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 0.0 5.0 ) ( 0.0 500.0 5.0 ) ( 500.0 0.0 5.000022 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 0.0 -6.0 ) ( 500.0 0.0 -6.000022 ) ( 0.0 500.0 -6.0 ) METAL2_5 0 0 0 1.00 1.00
( -3.999996 0.0 0.0 ) ( -4.000018 500.0 0.0 ) ( -3.999996 0.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 3.999996 0.0 0.0 ) ( 3.999996 0.0 500.0 ) ( 4.000018 500.0 0.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 80.0 0.0 ) ( 500.0 80.0 0.0 ) ( 0.0 80.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 -80.0 0.0 ) ( 0.0 -80.0 500.0 ) ( 500.0 -79.999954 0.0 ) METAL2_5 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0.0 0.0 5.0 ) ( 0.0 500.0 5.0 ) ( 500.0 0.0 5.000022 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 0.0 -6.0 ) ( 500.0 0.0 -6.000022 ) ( 0.0 500.0 -6.0 ) METAL2_5 0 0 0 1.00 1.00
( -3.999996 0.0 0.0 ) ( -4.000018 500.0 0.0 ) ( -3.999996 0.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 3.999996 0.0 0.0 ) ( 3.999996 0.0 500.0 ) ( 4.000018 500.0 0.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 80.0 0.0 ) ( 500.0 80.0 0.0 ) ( 0.0 80.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 -80.0 0.0 ) ( 0.0 -80.0 500.0 ) ( 500.0 -79.999954 0.0 ) METAL2_5 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 0.0 0.0 5.000003 ) ( 0.0 500.0 5.000003 ) ( 500.0 0.0 5.000025 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 0.0 -6.000003 ) ( 500.0 0.0 -6.000025 ) ( 0.0 500.0 -6.000003 ) METAL2_5 0 0 0 1.00 1.00
( -80.0 0.0 0.0 ) ( -80.000023 500.0 0.0 ) ( -80.0 0.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 80.0 0.0 0.0 ) ( 80.0 0.0 500.0 ) ( 80.000023 500.0 0.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 -4.000007 0.0 ) ( 0.0 -4.000007 500.0 ) ( 500.0 -3.999963 0.0 ) METAL2_5 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 0.0 0.0 5.000003 ) ( 0.0 500.0 5.000003 ) ( 500.0 0.0 5.000025 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 0.0 -6.000003 ) ( 500.0 0.0 -6.000025 ) ( 0.0 500.0 -6.000003 ) METAL2_5 0 0 0 1.00 1.00
( -80.0 0.0 0.0 ) ( -80.000023 500.0 0.0 ) ( -80.0 0.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 80.0 0.0 0.0 ) ( 80.0 0.0 500.0 ) ( 80.000023 500.0 0.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 -4.000007 0.0 ) ( 0.0 -4.000007 500.0 ) ( 500.0 -3.999963 0.0 ) METAL2_5 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 0.0 0.0 5.000003 ) ( 0.0 500.0 5.000003 ) ( 500.0 0.0 5.000025 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 0.0 -6.000003 ) ( 500.0 0.0 -6.000025 ) ( 0.0 500.0 -6.000003 ) METAL2_5 0 0 0 1.00 1.00
( -80.0 0.0 0.0 ) ( -80.000023 500.0 0.0 ) ( -80.0 0.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 80.0 0.0 0.0 ) ( 80.0 0.0 500.0 ) ( 80.000023 500.0 0.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 -4.000007 0.0 ) ( 0.0 -4.000007 500.0 ) ( 500.0 -3.999963 0.0 ) METAL2_5 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 0.0 0.0 5.000003 ) ( 0.0 500.0 5.000003 ) ( 500.0 0.0 5.000025 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 0.0 -6.000003 ) ( 500.0 0.0 -6.000025 ) ( 0.0 500.0 -6.000003 ) METAL2_5 0 0 0 1.00 1.00
( -80.0 0.0 0.0 ) ( -80.000023 500.0 0.0 ) ( -80.0 0.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 80.0 0.0 0.0 ) ( 80.0 0.0 500.0 ) ( 80.000023 500.0 0.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 -4.000007 0.0 ) ( 0.0 -4.000007 500.0 ) ( 500.0 -3.999963 0.0 ) METAL2_5 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 0.0 0.0 5.000003 ) ( 0.0 500.0 5.000003 ) ( 500.0 0.0 5.000025 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 0.0 -6.000003 ) ( 500.0 0.0 -6.000025 ) ( 0.0 500.0 -6.000003 ) METAL2_5 0 0 0 1.00 1.00
( -80.0 0.0 0.0 ) ( -80.000023 500.0 0.0 ) ( -80.0 0.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 80.0 0.0 0.0 ) ( 80.0 0.0 500.0 ) ( 80.000023 500.0 0.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 -4.000007 0.0 ) ( 0.0 -4.000007 500.0 ) ( 500.0 -3.999963 0.0 ) METAL2_5 0 0 0 1.00 1.00
} // Brush 14
{ // Brush 15
( 0.0 0.0 5.000003 ) ( 0.0 500.0 5.000003 ) ( 500.0 0.0 5.000025 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 0.0 -6.000003 ) ( 500.0 0.0 -6.000025 ) ( 0.0 500.0 -6.000003 ) METAL2_5 0 0 0 1.00 1.00
( -80.0 0.0 0.0 ) ( -80.000023 500.0 0.0 ) ( -80.0 0.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 80.0 0.0 0.0 ) ( 80.0 0.0 500.0 ) ( 80.000023 500.0 0.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) METAL2_5 0 0 0 1.00 1.00
( 0.0 -4.000007 0.0 ) ( 0.0 -4.000007 500.0 ) ( 500.0 -3.999963 0.0 ) METAL2_5 0 0 0 1.00 1.00
} // Brush 15
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Objects: 11, 12, 13, 14, 15, 16
} // Object 0
{ // Object 1 :
Position: (-88.0, 8.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 :
Position: (8.0, 88.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 :
Position: (88.0, -8.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 :
Position: (-8.0, -88.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 4
{ // Object 5 :
Position: (60.0, 0.0, 6.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 5
{ // Object 6 :
Position: (36.0, 0.0, 6.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 6
{ // Object 7 :
Position: (12.0, 0.0, 6.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 7
{ // Object 8 :
Position: (-12.0, 0.0, 6.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 8
{ // Object 9 :
Position: (-36.0, 0.0, 6.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 9
{ // Object 10 :
Position: (-60.0, 0.0, 6.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 9
} // Object 10
{ // Object 11 :
Position: (0.0, 60.0, -5.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 10
} // Object 11
{ // Object 12 :
Position: (0.0, 36.0, -5.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 11
} // Object 12
{ // Object 13 :
Position: (0.0, 12.0, -5.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 12
} // Object 13
{ // Object 14 :
Position: (0.0, -12.0, -5.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 13
} // Object 14
{ // Object 15 :
Position: (0.0, -36.0, -5.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 14
} // Object 15
{ // Object 16 :
Position: (0.0, -60.0, -5.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 15
} // Object 16